Catching up with vacation. January 10th entry: the ALPHA2 version of the Character Creation double-sided index card.

January 11th entry: an feature collection. Single-sided index card "a digger".

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January 12th entry: "an elementalist" feature collection. Single-sided index card.

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Wrapping it up for the day, will do my best to catch up with "ongoing" by posting content over the course of this week.

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January 13th supporting entry. "A Deckhand" feature collection. An single-sided index card.

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January 14th supporting entry. A meso-american inspired spy feature collection. An single-sided index card.

January 15th supporting entry. Wolffolk, morale, fear and charm. A double-sided feature collection along with some game rules.

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January 16th supporting entry. Necromancer feature collection, appropriately, hosts -inspired turn rules on the other side of the index card.

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That's it for the day, sorry for lack of thorough proof-reading, but in the spirit of , I'm just putting things out there, hopefully for others to pick up and play with.

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Let's see, we got a Jan 28th entry yesterday, gotta remember that while I publish my backlog. Anyway, for Jan 17th entry, I do a double time travel trick and give you the most current edit of the "Turns" card based on hazard system, after the feedback from... ...**players**! (Yup, I test my content as I go in the vein of and ).

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Here's my Jan 18th entry. Grapple mechanics made fun in . No opposed rolls, just difficult martial artist (strength) checks and still a fun and meaninful tactical mini-game! And, in the best tradition of , some combat moves that are relevant to the rules.

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