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@simon I desperately need "two, both from " option. Was tempted to just say "one".

I was thinking about XML, toml and JSON and I realised that they should be small. As long as they are small, they are readable and comprehensible.

Interestingly, XML scales a little bit better because it reminds you of the context when the context ends.

I really like some systems that incorporate inlining the code into their configs, but I'd prefer for it to go the other way — have configs in code.

The way and handle configuration is almost perfect.

You kinda have to have a schedule if you live in Croatia. But also I feel pressured to work late because during work day I have to go to a shop. If I won't, it will be closed.

I remember I've adjusted to this lifestyle, but after being out of country for five years, it feels surreal again.

So apparently that was 6th longest game in the history of the sport. I need to look up the stats now.

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U wot mate? That's quite a number of overtimes. The most I've ever seen.

@dpwiz

> Care to post the link again?

gemini://soviet.circumlunar.space/~sweater/hindsight/2021-06-02-the-problem-with-civilization-game.gmi

It's not much of a principled game design study, but more of some ideas applicable for Civ 6-like game exactly.

@dpwiz in Go (Baduk), decisive advantage is having large empty territories that are alive. This also has to be proven because the losing player can try to invade and succeed due to a mistake from the winning player. Turning the tide of the game.

@dpwiz

> isn't snowballing the essence?

Short answer: ask Roman empire next time you see it around.

But yeah, under some definition, certainly gaining and then explotiting a decisive advantage is the goal. I just want this to come with some tradeoffs.

In Magic: the Gsthering cards like sweepers allow for containing snowballing on the board and cards like Settle the Wreckage may be used to ask the player with a decisive advantage to demonstrate that they can convert it.

youtube.com/watch?v=-2hkLVlfbR

Please contribute to project. Their sponsor has pulled out and this absolutely has to happen.

Please set up a password manager, and ask your elders to do the same. 

@dpwiz btw, have you seen my note on the general ideas for fixing the snowballing issue in civilization? I think that if you make a true strategy RTS, you'll have to also keep snowballing and early advantage impacts in check.

@dpwiz I think that it would be cool to have an RTS that is an actual *strategy*, not macro/micro circkejerk.

@nikola I'm in town, but on Saturday I'll attend a friend's wedding. Also not sure where to get the best neapolitan pizza (?) around the hacklab. Any suggestions? 🙂

@strypey oh no. However will I live without your half-witted labels for a whole week?!

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