Catching up with #dungeon23 vacation. January 10th entry: the ALPHA2 version of the Character Creation #IcyNSR double-sided index card.
January 11th #dungeon23 entry: an #IcyNSR feature collection. Single-sided index card "a digger".
Wrapping it up for the day, will do my best to catch up with "ongoing" by posting #IcyNSR content over the course of this week.
January 13th supporting #dungeon23 entry. "A Deckhand" feature collection. An #IcyNSR single-sided index card.
January 14th supporting #dungeon23 entry. A meso-american inspired spy feature collection. An #IcyNSR single-sided index card.
January 15th supporting #dungeon23 entry. Wolffolk, morale, fear and charm. A double-sided #IcyNSR feature collection along with some game rules.
January 16th supporting #dungeon23 entry. Necromancer feature collection, appropriately, hosts #Necropraxis-inspired turn rules on the other side of the index card.
That's it for the day, sorry for lack of thorough proof-reading, but in the spirit of #dungeon23, I'm just putting things out there, hopefully for others to pick up and play with.
Here's my #dungeon23 Jan 18th entry. Grapple mechanics made fun in #IcyNSR. No opposed rolls, just difficult martial artist (strength) checks and still a fun and meaninful tactical mini-game! And, in the best tradition of #IcyNSR, some combat moves that are relevant to the rules.
#Dungeon23 Jan 21st entry.
A very important "additional bonus" mechanic building upon the core "bonus to something" mechanic.
Supporting #dungeon23 Jan 19th entry!
Brawler and #flanking. Note how flanking doesn't give any bonuses out of the box, but if players want to play with it, here are the rules for them to enjoy. They can design abilities that rely or become better with flanking!
Also, bind and wind (which is a very principled medieval fencing move!) is the first rule in #IcyNSR that refers to a rule that's on another non-core card 🤫